Xojo opens the Workspace with the default View for your app selected in the Navigator and displayed in the Layout Editor. Click OK to open the main Xojo window (called the Workspace) where you will begin designing your app. Enter "TaskManager" as the Application Name.Ĥ. It will automatically populate using what you enter for the Application and Company Names, but you can also change it to whatever you want.ģ. Application Identifier is a unique identifier for this app.Company Name is the name of your company.This will be the filename of the actual app file that gets created. Application Name is the name of your app.You should now see three fields that need values: Application Name, Company Name and Application Identifier. For this Tutorial, you are building an iOS app, so click on iOS. Xojo lets you build several different types of apps (Desktop, Web, Console and iOS).Ģ. After it finishes loading, the Project Chooser window appears. If you have not yet downloaded and installed Xcode, do that now before continuing with the tutorial.ġ. After doing that, you can quit Xcode and will never have to use it again as Xojo will automatically launch the iOS Simulator for you. After you have downloaded and installed Xcode, you need to run it one time to accept its License Agreement.
You can download Xcode for free from the Mac App Store. To run/test/debug an iOS project you create in Xojo requires the iOS Simulator which is provided with Apple's Xcode development tool. A Mac is required to develop iOS projects with Xojo.